Current release
The minimum needed to get started with USD — enough to be usable and start your learning journey.
- Scope, Xform, Cube, Sphere prims
- Schema-like default attributes and fallback values per prim type
- 3D camera navigation (Maya-style)
- Transform: translate, rotate XYZ, scale only (in that order)
- Single layer
- No composition, animation, shading, payloads, references, meshes, cameras, or lights yet
Next on the roadmap
- Selection in viewport
- Gizmo for interactive transform
- Pivot editing
- More prim types (mesh, cylinder, …)
- Ctrl-C / Ctrl-V / Ctrl-D
- Undo / Redo
- Globals
- Grid
- …