Current release

The minimum needed to get started with USD — enough to be usable and start your learning journey.

  • Scope, Xform, Cube, Sphere prims
  • Schema-like default attributes and fallback values per prim type
  • 3D camera navigation (Maya-style)
  • Transform: translate, rotate XYZ, scale only (in that order)
  • Single layer
  • No composition, animation, shading, payloads, references, meshes, cameras, or lights yet

Next on the roadmap

  • Selection in viewport
  • Gizmo for interactive transform
  • Pivot editing
  • More prim types (mesh, cylinder, …)
  • Ctrl-C / Ctrl-V / Ctrl-D
  • Undo / Redo
  • Globals
  • Grid